WMS Map Sources¶
Status: Not started
MapLibre supports WMS natively; no Bedrock work yet. See the Status & Roadmap.
What it is¶
WMS (Web Map Service) is an OGC standard for serving georeferenced map images over HTTP. A client requests a map image by specifying bounding box, coordinate system, image size, and layers, and the server returns a PNG or JPEG tile. Common military and government WMS servers provide satellite imagery, topographic maps, elevation data, and operational overlays.
Bedrock's integration¶
Not started. MapLibre GL JS — the map library used in the web client — already supports WMS
natively as a raster tile source, so no adapter work is required; what is missing is a UI for
users to add, remove, and toggle WMS layers. The intended approach is a map-source
configuration UI in web plus per-user storage of layer preferences.
The default-sources, GetCapabilities parsing, and task breakdown live with the owning repo: web/docs/standards/wms-map-sources.md.