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WMS Map Sources

Status: Not started

MapLibre supports WMS natively; no Bedrock work yet. See the Status & Roadmap.

What it is

WMS (Web Map Service) is an OGC standard for serving georeferenced map images over HTTP. A client requests a map image by specifying bounding box, coordinate system, image size, and layers, and the server returns a PNG or JPEG tile. Common military and government WMS servers provide satellite imagery, topographic maps, elevation data, and operational overlays.

Bedrock's integration

Not started. MapLibre GL JS — the map library used in the web client — already supports WMS natively as a raster tile source, so no adapter work is required; what is missing is a UI for users to add, remove, and toggle WMS layers. The intended approach is a map-source configuration UI in web plus per-user storage of layer preferences.

The default-sources, GetCapabilities parsing, and task breakdown live with the owning repo: web/docs/standards/wms-map-sources.md.

See also